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This was super frustrating for me as well. Also there is no result object anymore. I just have to wait a while for the dashboard to pickup the...
Hey everyone, I am really feeling stuck on this error, not sure what I need to do to get around it. I have called...
Hey all, In implementing rewarded ads in for my game and am running into an issue with Advertisement.Initialize(gameId, testMode, this). On...
HEY IT WORKED!!!! Im so happy right now I have been having nightmares that it just never would. This also fixed another issue I was having where...
Ok, I figured out how to resolve the stack traces using the Stacktrace utility and included the resolved logs for my process id....
Ok great, that worked and gave me a much more detailed output to work with. Reading through I dont really understand what its trying to say or how...
My Release Config builds are still crashing with no real output from logcat. And the Develop builds are running just fine. How can I better debug...
Came across this with the knowledge of what was going wrong. Someone posted the code for a hotfix for this issue....
Is there any other workaround or alternative? If I'm not mistaken this will prevent us from putting the app on at least Google Play. And this is...
Ok, like I said I managed to get that to build and run once. Everything ran fine and there was no crash, I could fully use the app. After that...
I fixed those issues, and tried again. I got the same as last time without those errors. For your second point, what do you mean? I tried messing...
Hey everyone, I'm running into an issue with my builds when the scripting backed is set to IL2CPP. Everything works fine when its set to Mono....
If I were to store all the addressable assets location string in a SO and then Addressables.LoadAssetAsync the theme as needed by the game(on...
Ya I can try that out and revert if it doesn't work. If it is what is the resolution? Should I store addressable paths in the SO and then load...
Hey Everyone, Im running into an issue where when I add too many assets to a ScriptableObject(SO) the build Android app crashes on startup. I...
Ya, that makes sense. I got a blank project and copied over my manifest.json and my IL2CPP build passed so definitely something with the project...
Hey Everyone, I have an atlas scriptable object that holds a list of theme scriptable objects which hold a list of color palette scriptable...
[ATTACH] This is my build configuration.
Hey Everyone, Im trying to build for android and am failing. The build works properly when the "Scripting Backend" is set to Mono 2x but...
Hey guys, I am getting the following out of memory error when running an android scriptable build with configurations set to debug. FAILURE:...