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Use Unreal. If you're just starting out, its a better tool with a brighter future. Unity is easier to use and get into, but its pretty...
I'm having a similar problem with constant freezing, and I'm noticing that the Logs ' Asset Import worker' and 'shader compiler - asset import...
Thanks for putting this out there, but this code really can't be worked with. Your variable naming conventions hurt my soul. Its all too...
How soon will 2019.4 be supported?
First our post processing gets potatofied and now this. Please stop "improving" unity.
The integrated system is just a slightly improved version of the old system. Its missing pro grid features, like auto snap and scene view gui. Wtf...
Attempt number 478 of trying to get collab to work. Collab 2 is in a much worse state than Collab 1 was, and I have no idea why they released it....
If you want physics to apply to your sword, I recommend having your sword as a separate physics game object. You can then use...
Metafiles are absolutely essential for version control. They should be on by default to prevent tracking loss resulting in catastrophic errors...
I updated to 2019.1 as a last ditch effort to stop Unity from freezing. The problems was not the checking for changes window, which was really...
2019 and collab freeze is still a huge development roadblock. For how few features collab has, it should be more stable. smh. Do you guys have any...
We don't want to minimize the time it takes collab to work. We want the option to not check for changes on startup. Every source control I've ever...
You mean like version CONTROL or something? That process is standard for every version control I've worked with, with the exception of Collab.
So I'm uploading my project for the first time. Usually near the end it fails, and the only error message I get is "derp- failure to submit...
@LennartJohansen. I have a few questions about Terrafirma based on some of the early stuff I have seen. 1) Is a voxel feature still in the...
I’m trying to use the animation mirror tool to mirror the left and right sides of my character, but the clips it spits out are not mirrored and...
Thanks!
This isn't working for me in any scene other than the tutorial. Terrain thickness is set to 1. Projector seems to be working but can't paint or...