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Thank you for providing me with the detailed suggestion for debugging, and I apologize for the confusion. Regarding the term "translate," what I...
Hello, I have recently released an early access game. However, unlike the demo version, I have received reports from a few users about...
Yes... Although there are a few other functions for other types, they don't work... (We've been using Photon Classic so we aren't sure about...
Yes:) ToString() was used to save the positions and rotations of the player and the items! I loaded the data and turned them back to vector3 to...
I'd like to apologize for misjudging Photon as the cause at the beginning:( The conclusion is that ToString() format was not uniform according to...
Yes! I think I finally found the cause. It was "Vector3 to String" Playmaker conversion that had been misleading the positions of the player and...
Thanks again for helping me out on this issue, Tobias :) found fsm to observe : 0 logs were found on the log with no bug, too, but I'll have a...
After having solved the string error and other "Unsupported Type" errors, the bug is still not fixed... The game was reported OK by users from US...
Yes! This user from Stack Overflow posted a similar issue in February (2022):...
Thanks again for analyzing the log, Tobias :) I have looked upon "Crash Report" but no log couldn't be found under the directory specified in the...
Hello, Tobias! Hope everything is well with you. I recently got a log file from one of the clients experiencing the issue, and I am attaching it...
Thank you for the kind reply! I'll send you our demo to the address:) (Unfortunately, my demo users from my country and I couldn't reproduce the...
Hello, I've recently released a demo of my game, and it was released as "offline" for PUN. It seems the game works fine on most PCs, however,...
Hello, Would you allow me to try the HDRP version of the asset? Here is my email address for contact: osulloc14342@naver.com Thank you :)