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I can't really remember, I don't think I did. I think I eventually just got my hands on a screen recording asset that doesn't work using a virtual...
Hey ! I have indeed tried to use GDI and filling in the pixels, and as you said it works BUT the performances are atrocious. I have spent hours...
Pinning the pixels themselves instead of trying to pass the texture itself... can't believe I didn't think of that myself ! Thanks a lot !
Hey ! I'm attempting to build a C DLL that can be called in order to fill a texture with the main monitor's contents, using GDI (yes, the program...
Greetings ! I'm trying to build a 3D environment to show while streaming, with a screen showing my webcam and another showing my main monitor....
Fair point.
Hey ! I recently wanted to get back into networking on Unity, using the lowest level stuff there is to develop my own sort of "networking engine"...
Provided you use these assets "legally" I'm sure you can sell your game without a problem. After all, the reason these assets are available is to...
I am currently working on a game where the main character aswell as one of the enemy types are able to cast spells. Right now they do not have any...
I'm no expert but I'd say it's really dependent on how your game works, your expectations in terms of performance / reliance on good ping and how...
Hey ! Working on my game I encountered a problem with my player animator state machine. Long story short, the player can be idle / advancing,...
Nevermind I just followed this guide instead : https://www.alanzucconi.com/2015/07/08/screen-shaders-and-postprocessing-effects-in-unity3d/...
Couldn't get it to work yet, strictly speaking, but I did find the UnityEngine.Rendering.PostProcessing package with similar content. Is that...
Is that a pro version only feature ? Unity doesn't recognize "UnityEngine.PostProcessing", even after I tried installing the PostProcessing package.
Post proce-what ? Just kidding, I'll look into that. Thank you !
Greetings ! I am totally new to Shaders in Unity, and seeing as I want to try and make something that looks good for once, I came up with a...
In Clash Royal I would assume units just have to be in range of one another. Since it's an RTS getting the collision or the "real" range of a...
No, dictionnaries are not two dimensional arrays. Dictionaries rather associate a key to a value, the type of each being defined during the...
Greetings ! My problem is pretty simple, really. I have created a .blend file (a FPS view model if that matters), which happens to have...
It don't think you can change the timer afterwards if you do it this way. However, there is a simple solution to your problem. So you need a...