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The var type is horrible and should not be used in a learning project. It introduces hard to track errors when return types change or if...
That is a very subtle difference, but it makes sense. Thank you for clearing that up for me.
I'm trying to gain an understanding of how AssetDatabase works by loading a Texture2D with LoadAssetAtPath, changing a value, and saving the...
How? How is this happening? I apologize for not having a more coherent question here, but I don't have enough understanding of what is happening...
In my very non-lawyer opinion, I think you're safe releasing the docs. Just be sure to scrub them of any IP specific names/terminology. I'm...
-1 did not work for me. What I did do was create a coroutine. IEnumerator MoveTrailIn() {...
The instruction card I got at the GDC did not tell me to put the #unity3d hash tag in my retweet, yet I saw on a tweet today that I was suppose...
Just another poke for an update on this. Biting my nails over here waiting to see if I got in the first round.