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There is an error, many times when i make a new build it stops, just says "Patch build started" and stays like that forever, i have to make a new...
I have a virtual remote server which has the ulobby (masterserver) server running with 45000 port with no firewalls, i can connect to it perfectly...
Thanks for the info mv10, and what is the process to integrate in the game? Why so much price difference between Symantec and the other 2?
When i launch game in some pcs i get a message from windows like a blue box saying the application is not trusted or something like that. I need...
I am using ulink in a game , which is very similar to unity network, when i try to connect to a remote server in another country i can connect...
Anyone knows how to access the config path when the config file has been added as a resource in the build?