A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
My life saver. Thanks very much bro :D
Hi @mfuad I already file a bug. Case 1301054. Hope this help for fixing that bug...
Nice day. I facing this issue too. I using MacOS. Still dont know how to resolve this problem :(
Thanks for your reply I will take a look at that to customize my control. Nice asset anyway. :D
Thks for your reply, I mean for example a List<int>. Now, Im doing workaround like this. + I will create 3 var, one var is List<int> say myIntLst,...
Hi everyone. Currently, I've trying this amazing tools, I just wondering that the SROptions can not auto display dropdown list on the panel. Have...
Thanks David!!
This is my environment: + Unity 2019.2.15f1 + Addressable Pack: 1.5.0 (Newest atm)
Hello Bill. Currently I have the same issue as @jpiera . I think that this issue wasn't completely fixed. I have tested with 2 case: case 1:...
Hi every one, sorry for popup this old post. Now I"m facing a similar problem, we have the same emoji problem but what we want is disable user to...
Nice day guys, Recently i facing a headache problem with audioClip in assetbundle. It will be easier if it happen on both platform (iOS,...
I having same problem. Hope someone can help. In my case it wasn't unsupported format error but the file not found error. (I'm pretty sure the...
fixed confirm. Well, finally the 3 years old bug has been fixed. lol
Hi everyone. Just a noob question, currently, I've started working with Hololens, and we're planning to integrate the Remote Desktop feature into...
I know this post was old but I have to thank you, you saved my day. :D A small question, can you teach me how to know or view the ovrp_SetCaps...
@JeffDUnity3D Thanks for your reply and sorry if my comment or this reply drive you to a new topic of a problem, if this should be created as a...
Same here, but I want to use the sensor and the touch controller only, I don't need the headset but still don't know how to set it up. :(
This is how I implement the code, and it's work fine, not only scene objects but also prefabs. I don't know how you implement this workaround....
well, sorry for pump up this old pos, but I think I known somethings. When I test, only the loaded scene is "Mark" as valid, others will return...