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I ran into this same problem and the search engine brought me here. It is true that AssetBundle.LoadFromFile is using file system and on WEBGL the...
:)The way you convert byte array to UIImage is // Unity C# Side. Support you have a gameobject with image component and have a texture attached to...
Finally! The problem is the "length" argument isn't passing correctly. In your code, you should change from:...
The funny thing is, after 10 years later, I am facing the same problem as you guys. :) Can anyone provide the correct way to pass png encoded...
:)It's it possible to make it support dynamic height row list? I think the dynamic row list will be suitable for chat log. Do you have any clue...