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hi there. Im using MapMagic2 to generate some terrains. Everything works fine in a normal stand alone. However when launching the application...
Well i thank you for your help, as some times talking it out helps ;) Part of my problem was yes the speed of the transfer starting the timeout...
Thanks for the reply. I can actually see my data come through and complete, and be stored on the client, and the client starts deserializing the...
Hi there, I have an issue and ive tried using Coroutines, AsyncOperations, and Tasks and now System.Threading.Thread to try to move the...
Umm, i own both InfiniGrass and SkyMaster Ultimate..... ive been waiting for the HDRP release.... i remember downloading a "Beta" stand...
THANK YOU. i will run the test after work with the mentioned profiler settings and provide screenshots for both @)!(>@> and @)!(>$
Hi there, I require to upgrade our large project I have been prolonging this upgrade for a long time because of this issue, as i did testing...
Hi there, Thank you very much, And thanks for replying. Yes i did have some errors that have been lingering for a while, but have never...
We have quite a large project that we require to update to take advantage of some new HDRP content. When I upgraded our project from 2019.1.14f1...
Hi Everyone, Thank you in advanced. We have added AI and Animated enemys to our network game. First off i Know the Old NetworkAnimator Scripts...
hi tylo, i was able to reesolve this problem by using the same meshes, I had previously merged a bunch of objects mesh's into one single...
and Unity 2019.2.4f1 Screenie
Ok iu have some more information I have done alot of testing on multiple versions of unity, all copies of the same files, all took hours to...
I upgraded our project to the newest Unity version, and i noticed a huge performance difference, i tried building a stand alone on the new...
Hi There, i have looked almost everywhere, and a lot of screenshots and i cannot deffinitvly find out... Does this Asset support HDRP (High...
Hi everyone! Thank you for the help in advance! Im working on optimizing my forest, as i use some nice assets that are not optimized for...
I have a prefab, whenever i drag it out its mesh render and filter are greyed as removed.... searching says they are prefab overrides for unity...
Dude, you just saved me so much work, thank you for pointing this out, its absolutly true, i was able to look at 2 terrain peices side by side...
ive just spent the last two days dealing with this problem and dumbing this down to a list of 4 prefabs out of about 200 that i have and then...
Hi there! Thank you in advance for taking a look or any help. I have a project where a user can host a game and be a client/host on the...