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Does anyone have a working example of this (world facing camera doing face detection) - I've not had any joy following the Custom Configuration...
Any updates / workarounds for this? Is the workaround to update to 2021.3.18f as per @jf3000 's comment?
Yep this worked for me, but only works in Play mode, not in the Editor it seems. Vector3 r = Display.RelativeMouseAt(new Vector3(mousePos.x,...