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Yeah my problem is loading bigger areas than 32x32 seems pretty impossible my computer definately cant handle that at once. my idea was a 320km2...
I just Bought the Terrain Composer 2 It do states it has a Unlimited Terrain tile feature. however the size i can max put into the system is 32x32...
I have a problem with this asset. if i use the demo scene everything works perfectly. but as soon as i add a diffrent character controller things...
RthPrince Does this work for c# aswell? im looking for a random loot system where i pick the type like Industrial or Military and just place a...
how do you know it is only 14km2 ? i dont see that in the video
But there is a feture saying Hide pinned terrain. so it only shows when close its in the video Posted about mapmagic this is why i am confused you...
This is what i need : [MEDIA] That is huge!
Well if you look at the demo scene from Worldcomposer thats 900km2 in one scene. that dont seem to lag whatsoever. and i belive this is because it...
ok but lets say 20x 20 km thats still 400 km2 thats pretty big. but the idea that i make it tiled lets say 10 tiles x 10 tiles with 2km on each....
I thought that the idea with this was exactly that you can load 1 tile you are on lets say 2 km big. and then when you get close to another tile...
Ok guys I plan on using this asset in my game production. But i need to know a few things first. 1: If i make a lets say 300km2 island. can i then...