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After updating to 20.3.25f1 LTS PlayerInput doesn't work anymore, but if I enable and disable the PlayerInput component, I get few errors in the...
Oh I may had! Just tested now and it seems to work a lot better! Had very very little imprecision. I guess that's tolerable - I don't think it...
Thanks for your answer!! I swinging from "let's keep the little imprecision" to "let's always round to the nearest integer at the end". If I keep...
Yes, other than being able to slowly decrease the health (like poison) I liked the idea of being able to control the damage and health with...
Thank you very much!!! That's so kind of you! I have a question, does it still have to generate some floating-point imprecision? Sometimes the...
Hello thanks for the reply! How would I round the value at the end? Do you mean Rounding by Nearest? If this is the case, if I want to remove 6.55...
Hello guys! I could use some help! I have this coroutine float currentHP = 100; IEnumerator GraduallyReduceHP(float damage, float rate) {...
ohw :(
I have this code in a PropertyDrawer: property.FindPropertyRelative("propertyFloatValue").floatValue = X; // returns correct value That does...
Hello everyone, I'm getting into understanding how PropertyDrawers and Custom Inspectors works to maybe make my workflow more efficient. My...
Basically i use this WCF Service just to handle logins/update in inventories/ save/load of the players on a mobile and webgl game. Do you say...
So what do you suggest? Well for the calls i wouldn't care because with that method it's short, it works perfectly and it's not an heavy command....
I may be very wrong, but please correct me in that case: Restful APIs are less safe. It's easier to retrieve informations even from the browser....
Made it!!! Thank you so much!!! You really saved by from writing quite horrible code compared to this one!
Thank you so much for your replyes, you can-t imagine how i'm appreciating it, also that you're sharing your time with me. But i didn't...
Can you please show me how would you do it by showing some code? I didn't understood what you said, but it's seems a nice way to go :p
I was about to write "Well, nice rip-off". But i just tried this LoginCompletedEventArgs x; private void Update() {...
Nothing else outside of Debug.Log ? So i can say this is useless!
Sorry i didn't understood. I cannot use the if/else statements inside that void MyClient_LoginCompleted? Why i can't? What should i do to...
I've managed to run that command: svcutil -out:MyService.cs http://localhost/?wsdl /a /tcv:Version35 And now IT WORKS Just one thing......