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Hello again. I just ran into another problem, regarding setting an image to the SVG Image component programmatically. Is there a way to assign an...
Thanks for that shacharoz. I didn't actually realise until now that the SVG Image component existed. I tried it out, but it didn't visually change...
Are there any plans to have AA support with SVGs in Screen Space Overlay mode? I have not been able to get my head around the fact that SVGs look...
I just spent over an hour to try to get a sound clip to play, one which worked fine previously. The sound was set up to play through a function in...
I have noticed this problem myself with SVG images used on canvas. This is with Edit > Project Settings > Quality set to "Fantastic" (8x...
Hey there, just wondering if the SVG importer package (version 2) supports the use of the "use" element at all? I tried looking through the...
As far as I'm concerned, I did not make an assumption about orientation. I made a judgement based up the information available to me at the time....
Correct me if I'm wrong, but now you appear to have justified that the behaviour Unity displays is not wrong, based on... what? That's it's been...
Thanks for your reply. OK, so you have just stated the way Unity behaves. Is there an explanation as to why Unity behaves this way?
Despite having used used Unity on and off for about 5 years, I am still getting used to using it. Over the years, I have been working on a "2.5D"...
With the integer example that you have given, you are effectively assuming that game developers would typically use the max parameter as a form of...
I came across this issue myself, after more than half an hour of head-scratching. So, it's an easy one to miss and become confused by, given the...