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Pheww! I found something that seems to work... Still there are some artifacts. How could I disable all gizmos for the currently selected scene...
Hi, I need a feature like this (PS this will contribute to an OpenSource project I will publish in a month and is the Unity-Integration part...
Thanks for this code, it really helped. BUT it has several severe performance issues that I fixed. In the following is a "high-performance"...
Why always these all or nothing scenarios. You can't successfully develop an engine for mobile and then just say "that's it". Desktops and even...
Not much to expect with only an IP address in the link lol...
Yes I know that ^^. That's kind of the point I was trying to make... And is what my work in progress will deliver.
Hi, this post is about my current progressing work on a decent GUI system (integration). This will be Unity Pro only, since it needs unmanaged...
Actually I am not doing anything fancy, like custom serialization. I don't even have things like arrays or anything bigger to serialize. All...
What other engines are you talking about? Don't know a single one besides Unity that can actually deploy to facebook. At least nothing that...
Where do you think is physics water simulation? At least in the demo this was not required and would also be too slow. I guess the effect of...
Okay but what then? If it is not undo I can't think of a reason what an editor could do that takes so much time. Especially when adding a...
Just because there are no visible game designers on this planet, doesn't imply absence of life. Even tough I am not really a supporter of spending...
This is not an issue on script side. Only when I add object through the editor-GUI it is so slow. So I suspect something like UNDO to be the reason.
I have sent just the scene graph for now. It is much worse than what I experience with all the scripts and assets. So you already have something...
Well the video tells you pretty much about version control. So you should take into consideration. I can only recommend GIT ^^. Or maybe if you...
It didn't feel like that ^^. More like yet another guy with no idea trying to start a business. But like you describe it now it seems fine. Well,...
What is pretty strong? Just disable them on low-end machines... using shader LOD.
It's called Blender
1) You don't use DropBox as a "headquarter" for a project. DropBox is a consumer grade cloud storage, not a version control system. You will...
The NVidia GPU only is the only thing that really bothers me... Maybe Bullet Physics would be an option for the future ;).