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Sure thing! Case 1368791
I've made a test project for this as it doesn't work on 2022.1.0a9 or 2021.2.0b13 Open test scene and run it. Click on the green object. It should...
It does work from a mousedownevent. I am on 2021.0b10 and will try in the most up-to-date version of beta and alpha later today just to check that.
I show a waiting animation, log the user into their account, then hiding the waiting animation element. But it's not applying the style when the...
Wow, I am not observant. I downloaded the alpha and it seems all of my issues have been fixed.
Thanks, I didn't find that. It looks plausible but it is marked fixed. I wonder if it hasn't made it into the latest update?
Issue: I have a Visual Element to which I have added dragging functionality. When I click on that element and drag it, it will rotate 90 degrees...
You could see if this tutorial helps https://gamedev-resources.com/create-an-in-game-inventory-ui-with-ui-toolkit/ Or try this...
Yes, how do we turn this auto creation of files off? My project only uses UI, no lighting.
I can't get it to work. I'm getting "Could not find com.androidx.multidex:multidex:2.0.1" But I have read that you need to enable and modifythe...
After trying more things I seem to have fixed the issue by reopening the project in 2018.2 and letting Unity convert it back then opening it again...
Error: Found plugins with same names, and . Delete the one of the duplicate plugins. Error: Plugins colliding with each other. It's hard to find...
I have created a script that extends TileBase and have created a tile using that. It has a gameObject on it following...
Unfortunately I have not. I stopped working on the project for a couple weeks, then opened it up and it worked again. I wish I knew all the...
I found the following in Editor.Log occurring just before the socket exception. Fallback handler could not load library...
System.Net.Sockets.SocketsException: Network is unreachable I must have broken something. I haven't done much with this project in a while...