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Thank you very much for the explanation and effort. I appreciate how others, including yourself, are willing to help people with similar...
Sure it can be looped, but there's the same type of trails all around the map, so i'm trying to figure how the loop is set. Is it just a big...
I'm a bit skeptical, but even if it's true, how do they seamlessly transition the texture to achieve such a stunning appearance?
Thank you for the thorough explanation! Despite putting in my best effort, I couldn't make it happen, not even by a slim margin.
This War Of Mine -game has this beautiful wind trail -effect in the background [MEDIA] Anyone has ideas how it's made? I've been trying to mimic...
I rigged the character again, and there were no bugs this time. So problem solved.
Hey. Sprite skin has bones in order: foot, tibia, femur. Now i change the label in Sprite Resolver. For some reason the other label has the bones...
SAME ISSUE. Feels like this forum is dead.
Does anyone even understand the problem from my explanation? :D
OR do i need to make a script for all the body parts that takes the parent object layer depth and increments or decrements the bone depth from it....
When i use psb-extension for the sprite sheet, and rig the character. The bone depth in skinning editor doesn't work because all the bodyparts now...
Same question.
So i quess you can't use base camera if it's renderer2d. S***
Well seems like can't use the "Full screen pass renderer feature" with Renderer2d. How about why can't i add OverlayCamera in the base camera...
I am trying to apply a fullscreen shader graph using the URP render pipeline in Unity2D. Steps to reproduce : go to URP Asset Renderer “Add...
But it's impossible to add behind the player body and in front of the player arm, which is behind the body.
So, i have a character that i've rigged with bones. Now it is animated, and it's walking: I used: components sprite skins, ik-manager etc. Now, i...
Chat-gpt: In general, it is more efficient and organized to have a single animation controller for your character with multiple animations. This...
I have a character, it has walk animations. Now i need to animate the character to open a door, so he has to move his hand to open the door which...
I'm a beginner in programming, and i've noticed there are many ways to do a task, but what's the best practice in this kind of example: You have...