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Oh, you are right! I actually had my Sprite scaled along x&y and therefore had such a low contrast :mad: Playing around with the scale values I...
I wrote an experimental shader, to get normal mapping to work for the SpriteRenderer. At first it seemed like it doesn't work, but after a lot of...
Hey! I bought Ruaumoko and really like it. I ran into kind of a big problem for me - when i try to start the application in fullscreen, it just...