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how is this issue not fixed yet? Its almost as if they actually want people to migrate to another engine
just tried 2017.3 on a clean install of High Sierra on a MacBook Air and the lag issue is gone
I have installed 2017 on a clean Mac and still get this issue so I don't believe its related to old 5.x license files being left on a machine
my slow editor problem was fixed by disabling analytics in the services menu
same problem here on OSX just come back to Unity after a year break to do a SceneKit project. Looks like I'm Uninstalling Unity as its unusable in...