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Same here in 2022.2.4f1. EnableKeyword("_EMISSION") fixed it, thanks for the info MTandi! :)
Hi there :) I've got a question if it's okay? I tried using the forum search, and couldn't find any questions about child-of, apologies if there...
Hi there, apologies for resurrecting an old thread, but I just wanted to note for future googlers that this also works a treat for realtime...
This is my first time suggesting code to help anyone - I hope it helps! I noticed that my objects look okay if I disable, then re-enable a UI...
@ahmedaniss Thank you so much! This fixed the issue for me entirely and I now have Android builds working :)
Hi everyone, I'm following these steps including the deleted temp files, but I just spotted that the hub flashed quickly "incomplete or corrupted...
Thank you so much! Overflow was exactly what was missing! Because I'm a little rusty, I was convinced that it was an issue with how I'd scripted...
Hi everyone, I've just started work on some basic text-based descriptions of what's happening in the game, and I'm finding that the script I've...
Just a quick update, the frame rate went nuts with the original code, only when firing too many harpoons at a direction. I found that the answer...
Hi again PsycheMac, I have it set now so that the variable for the Transform is set in the gun script, referring to what's in the Controller...
Hi PsycheMac, Thank you so much for the suggestion! :) I'm trying it now, and will let you know how I get on. For some reason I had it in my head...
Hi there, I am currently struggling to get any prefab object to find any objects in the Hierarchy. In the game, I'm hoping to have boats sailing...