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I found a bug where a tilemap's sprites disappear or partially disappear when you set its local scale past specific thresholds.Both tilemaps or...
I've been working on an NES inspired game with the 2D Experimental build for fun, and noticed that it would be really cool if there was built in...
Thanks, I got it working. Apparently after getting the texture coords, I had to also find the interval of new textures for my coord determining...
I tried doing: Rect[] r = Atlas.PackTextures(textureArray, 0, AtlasTiles * textureSize, false); for(int i = 0; i < r.Length; i++) {...
So I've been working on a Voxel game in Unity and decided to get my hands dirty with creating a texture atlas at runtime. I do this by getting all...