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I'd love to pick your brain about the process of getting it to work in VR. I'm hoping to do something similar with it. Was it difficult to integrate?
Just wondering if this works with the newer versions of Unity. I'm assuming so since others here have posted recently about it. I want to be sure...
Just wondering if anyone was able to find anything that works yet.
Just wondering if there was a resolution to this. After trying to reduce all my textures, meshes and other assets, my file headers section is at...
I assume there's been some changes in how this could be done currently. Is that true?
I added the update_poses script to the eye camera and it worked! Awesome! Thanks for this fix! :D (Using Unity 5.6.1f1)
Were you able to find a fix for this? I'm seeing the same thing with the SteamVR imported into Unity 5.6.1f1.
I'm wondering the same thing in 2017. Is splitforce the only choice?
So, seven years later and still no word wrap? lol!
Hi everyone. I was hoping to make a Google Cardboard (and eventually Daydream) app multiplayer. I expected it to be fairly straightforward. Make...
I've been unable to see Daydream or Cardboard in the list when clicking "Virtual Reality Supported" from the build settings. I'm using version...
I'm trying to do something similar and getting an issue as well. I've downloaded the latest GVR sdk and Unity 5.5f3. When I start with a fresh...
Has there been any update on this? (I currently have a placeholder controller.) I'm also struggling figuring out getting the controller to select...