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[IMG] Real close to your hierarchy. I have removed and baked the IK controllers/Goals before export. I even built a new Rig and weight and...
I'm the same issue in Cinema4d. .fbx looks fine in legacy rig and in other other animation tools. I've even tried hiding a polygon in the model...
I've been at this all day. I've created a couple animations in Cinema 4D R17, exported in FBX and dragging the c4d file into my Unity project....