A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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30% of $3000 is $900 so over some number of years you have earned UT around $1900 $400 over a single pro license but anyhow as I said there...
How is people move to another engine reducing competition exactly ? the issue pro users are mostly expressing is the business reality that free...
Maybe but getting all my replies to post mod blocked on Friday after posting makes me wonder , but maybe it yet another thing UT has that's got...
Maybe never know he just went silent instead of correcting himself and saying rovio uses unity and it's archived for all time in GDC Europe vault...
Sorry but removing the screenshots from my post examples of broken ass unity pro post processing features looks super shady like you're trying to...
Unity has been the only viable option for getting access to something very close to what AAA engines offer in tools and pipeline in some respects...
I have the the same problem also the asset appears to be of null size on the asset store page
Anyone got TweenChain to work from a Coroutine ? I have setup a chain that contains a series of TweenFlow's var chain = new...
First thing first make a complete backup copy of your project folder before continuing next go in an delete all folders and files other than...
This asset store currently doesn't download since the v1.3 update just hangs link appears to be broken