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I have to watch what I'm drinking while reading the forums. . .almost spilled my coffee all over me :D Are you clairvoyant? How did you know I...
@arbbot -- I did the same. With the changes we made we were able to drive around the track but we did encounter some problems. I forget what they...
I wish we were using Max :) It seems that it is well suited for games. My sons are studying Animation, etc. at school and Maya is what they are...
Point taken Ntreo. I'm curious though. . .how would you handle a screen door? Do you know anything about Maya? Do you know how to tell Maya to...
Ntero thanks for that useful link. It will come in handy shortly. I am hoping though that for this particular case I can just set the correct...
It is a model that uses planes too.
I have a model where parts of it are a plane. I want both sides of the plane to be rendered. I don't see how to access the culling from...
Thanks JRavey. I want to control the culling (along with other renderstates. . .like I would if I were using DirectX or OpenGL). It seems...
How can I enable / disable culling for a specific GameObject in my scene? I imagine that there is a central place where I can set renderstates...
@aNTeNNa trEE - please know that your work is greatly appreciated. And that the level is professional grade. Now, I don't know enough about...
We (meaning my sons and I), could use this. One of my sons' is practicing making terrains in Unity now and it would be nice if we could leverage...
Actually I was looking for the chapter:
Apparatus, do you have a link? Nice job btw.
I’m just passing this on. . . I had corruption problems with the rotations / orientations of some joints in some models. It turned out to be a...
If memory serves me correctly - that's a good drive.
What is the "game friendly" license? I love Daz3D content, and would enjoy incorporating your content into my games. Btw, I used to live in PG
The type casting may already be there, I will have to check it. The string verses data type is an interesting issue. In a different project I...
refVar = GetComponent( "name" ); refVar.field = value; refVar is null.
I don't have the specifics with me right now but I will post the details later. The reference component in question is a member of the script...
Thanks for responding dreamora. Do you know what would cause a reference to not be instantiated? GetComponent() is returning null.