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how do I call RPCs withouth a NetworkBehaviour script? I have a similar situation here. We have 3 apps, one for HoloLens and the others for...
so I had to fork the project and expose a new method to force the processing of the RPC queue. There's probably a good reason not to expose that...
I need to send an RPC in the OnApplicationFocus(bool focus) to notify clients when the host has lost focus. This is critical in a peer to peer...
I was having the same issue. I manually copied the master folder one level up in the directory structure so that the tool would find it. There's...
I'm having the same problem. I read in the Oculus forum that you managed to work around this. I wonder... how did you make that work in Quest?
I integrated AVPro Media Capture to record a render texture with the webRTC video feed. The purpose is to record what a VR user is seeing in real...
Used this plugin in 2017 and it worked like a charm. It's 2022 and I'm struggling to find a solution that works as good as this one, five years...
oh god thanks, was driving me crazy
oh thanks for the heads up. I was going crazy trying to figure out what changed in our project.
well we switched to WebSockets now! It looks like it's supported by Google App Engine in the flex environment. We initially thought that HTTP was...
Http requests take too long and they're blocking the main thread :( really need these requests to run in a background thread and then run...
is there a way to get notified when the system has connected to the Signaling server? I see that RenderStreamingInternal gets access to ISignaling...
Oh I see there's an option to create an assembly definition. This helps! having it as a package would be ideal though :)
is there a plan to migrate the package to the new UPM system? it would be awesome to include DOTween as a dependency for custom packages!!!
Been trying to migrate to Packages for the last 3 years and there are always blockers like this... Please put some more effort in UPM if you want...
In case someone's curious... Output for "env" command in post build script: 1710: USERDOMAIN=WIN10-PACKER-US 1711:...
We're using UnityRenderStreaming to cast from VR to mobile. We need our UI and system to be robust and react accordingly to connection state...
We're developing an app where we stream from VR headset to a mobile device, so it's possible between applications. Remember this is build on top...
I just found there was a problem with dependencies and filed this bug: https://github.com/Unity-Technologies/UnityRenderStreaming/issues/662 By...
has anybody deployed the signaling server in Google Cloud or somewhere? Just tried with Google Cloud but I'm having issues making the NodeJS app run.