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This post claims to, but haven't tested it myself. https://forum.unity.com/threads/test-if-ui-element-is-visible-on-screen.276549/#post-5075102
We've recently run into this issue as well, and it was indeed a case of us using shared materials between a TextMeshProUI and TextMeshPro object....
So this has been driving me nuts for far too long. We were also receiving the "Failed to remove directory" error when attempting to do Android...
Unity support told us to simply disable the warning by doing - [ATTACH] In the player settings. I wasn't pleased with this as an answer, but...
This link doesn't seem to work.
Yes it was confusing to me as well. However they asked us to verify if the .bundle files in the .apk were in fact compressed again, and sure...
Unity support had us add a gradleTemplate.properties file in ./Assets/Plugins/Android/gradeTemplate.properties...
We've recently upgraded to LTS build 2021.3.0.f1 and are also seeing this error. It is not pushing into safe mode but shows up in builds logs -...
I'm told it's possible this is the issue we are facing. -...
We are in the process of updating a project from 2020.2 to 2021.2 and are getting the following error on our usage of newtsonsoft json - error...
Running on 2020.3.17F1 on Windows 10. I've noticed the following behavior, after performing a packaged android build (APK or AAB doesn't seem to...
Something else to check for, when moving to your own app id. If your application on the partner site back-end is set to App release state:...