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I just got the same issue. Have not tried to disable Windows Builders yet but that seems like a temporary solution. Unity 2019.4.12f1 FMOD...
I think the "the nice dev solution" would be ¬ - Inform the user that the game uses Unity Analytics (at app start, first time) - Inform the...
Unity updated the GDPR page again ¬ https://unity3d.com/legal/gdpr diff ¬ https://www.diffchecker.com/jNMOKK7g
Unity updated the GDPR page again ¬ https://unity3d.com/legal/gdpr diff ¬ https://www.diffchecker.com/1lRMn47w ) From what I have heard,...
This is still a problem in Unity 5.4.0f3 when the user enables connection while in game. IsReady() does not change if you don't leave the app...
Any news on this one? I'm using the Social plugin + leaderboards at the and can confirm that the leaderboard UI is still working on device in my...
This bug is known and was resolved in 5.4.3 according to the issue tracker. Status: Fixed in Unity 5.4.3...
I have the same problem. No solution yet.
+1
Any luck? have the same problem with ILCPP + Unity 4.6.4f1. Only on device.