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Have you tagged your main camera as MainCamera? This was my issue too, until I tagged it correctly. [ATTACH]
Hi, I've just installed OverCloud, dropped a SteamVR CameraRig prefab into a new scene and added an Over Cloud Camera script to the VR camera and...
Hi, I've been struggling with VRIK with an issue where the pelvis of the avatar rotates when "IK Position Weight" is set to anything other than...
Thanks for the reply. I have somehow resolved the issue by removing the VRIK component and it adding again.
Hi Partel, I have two Vive controllers and the Vive headset attached to VRIK animating a rigged characters in VR. What's the process to get the...
Pärtel, thanks for the reply. Disabling the IK component does appear to reset the pose of the rigged character to that of the T stance. However,...
Hi Partel, I recently purchased FinalIK for use in VR with Vive trackers. VRIK seems to be working well. I have one issue. What's the best way to...
Hi, I've just imported FinalIK into a Unity project. It immediately gives the error "CheckConsistency: GameObject does not reference component...
Very much appreciated!
This looks excellent. Can anyone confirm that this works in VR?
I've researched how to debug shaders in VS from multiple sources. I just can't seem to avoid the "Source not available". I've tried using VS 2015...