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Oh... what I am planning is very different. More story driven and simple. But I am finding it very difficult to keep "good" ideas hidden on my...
HAHA! I am much likely to be stuck on there. I am working my Unity, C#, Blender and Pixelart skills all at the same time while I write the plot of...
Oh! Thanks for the information! Actually I was able to insert a planet on my scene and scale it to 10k on all three axis and aply some rotation...
I did this for the mouse: float h = velocidadeHorizontal * Input.GetAxis("Mouse X"); float v = velocidadeVertical *...
How would I do it in code? The movement with the mouse? I don't know if I use this: if (Input.GetAxis("Mouse X")); //detect if moving mouse to...
Greetings, What I am trying to do is fairly simple(and yet I am having difficulty). I want to move an object on the X and Z axis with W, A, S,...
Oh... thanks for the insight on the second and third camera I will absolutely look into that. However I don't plan on having real sized planets....
Greetings, I am really considering starting the development of a Space Sim project, more as a way of learning what can be done and what I can do....
Oh... thanks! That really did came in handy!
Joe, I know I am a complete noob in regards to game development, but you have to take into account that 10 years ago the "Zombie" fever didn't...
Thanks, I still don't really understand what is happening and I am too afraid to tamper with the preferences. I switched back to Visual Studio...
Greetings fellow developers, I am completely new to the Unity, Modelling and 3D game development enviroment and I was doing some tutorials to get...