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thanks :)
just wanted to follow up on this since you may have missed it being at the end of my last reply.
does not work cus I'm on an old version, but that's fine! I'd rather not mess with updates at the moment.
ohhhhh so landedvelocity is just in the newer versions then?
Here are the namespaces I'm using. Am i missing one? [ATTACH] Made a new method inside MyCharacter First Person and it doesn't come up either....
[ATTACH] it doesn't come up though. It's red like it shows and is an error in the console.
like this? Or am I getting the wrong thing. [ATTACH]
i ended up just deleting the material and making it again since the example scene's material worked with shadows. If I put the grass material from...
I can't seem to get objects with the shader to cast shadows. I'm wondering if there is a setting in Unity that I need to change. URP shadow...
i've seen in the documentation and stuff that I can use landedVelocity inside CharacterMovement to access how fast the character hits the ground,...
ok thank you. Sent!
If I do that then those other excluded meshes don't move with the head. So the face clips through the head mesh, etc
Oh interesting. So what do you recommend I do if my joint setup is like this: [ATTACH]
Hi so this plugin is great! One problem I'm facing though is that I can't seem to have the script rotate one of the joints. It's only moving it's...
yeah of course. sorry I don't often get replies over support emails so didn't think to use it. will email now.
So I guess how am I supposed to use it without getting the stencil error? do I need to add something to the shader code?
Am I able to use this shader with UI masks? Just have a UI Image that has this shader and need it to be masked by another UI image. I get the...
got it thanks! is there anyway to make the shader like 'screen space' or something? so it would ONLY work for things like sliced images. just curious.
thanks! So by 1 you mean make a texture that is that exact shape as the border?
Hello! I searched for 'sliced' in the documentation, but couldn't find anything. Is there a way to use the shader on sliced UI images? The...