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@RichTufty what was the result of your support ticket?
Any updates on this?
Agreed, TMP is a core part of Unity, and so is UCB. The fact that we can't take advantage of cloud builds with an LTS version of Unity is a...
Thanks Marco, will do. (Yes, building for iOS) Not sure about the missing AWS file. The linker error is the fatal one on our end.
We have the same issue, and it's still broken for our project in the new patch 2017.3.0p2. Bug report has been created: Case 989079
We're having the same issue, and have waited for several promised fixes in various versions. Our build still fails with this error in Unity...
This asset has been abandoned. We have tried to get in touch with the developers via this forum thread, and via email. We've given them plenty of...
Is this project still being maintained?
Hi prefab evolution team, I've got a small bug for ya: [MEDIA] If you create things in a certain order, and then make the parent a prefab,...
Not sure I follow. Just to clarify – our build history in UCB is quite stable in 2017.1. It's only recently started stalling, in the cloud only.
Thanks @dannyd. We'd love to upgrade to 2017.2 but there is a critical performance bug with UI which my colleague has posted about here. As soon...
Description of issue: Our builds are stalling, and then being cancelled after 2 hours. Except the odd desktop build which succeeds. [IMG]...
Is there somewhere we can see a list of supported diff tools? It would help with knowing whether an app showing/not showing is expected or not....
I'm not sure how, but after making some changes to our project last night I pulled in a couple of updates from other team members through Unity...
We've just successfully debugged an issue that was happing in UCB only, by searching for `BuildPipeline:BuildPlayerInternalNoCheck`. The key text...
We're having issues with this as well, only when it's inside something else that has a mask – such as when a softmask is applied to some text...
Hey everyone. We have a team where some of us are using Mac and some are using Windows. As someone on a Mac, when I update to the latest project...
We have to download unity webplayer just to get code examples?
I'm confused too. Unity team, what does this do?
I would like to know this too.