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Version 0.4.1 Released! Hey all! This is a bug fix release. Including 2 fixes reported by @ThynkTekStudio and @DreamingImLatios. Thanks a lot...
Thanks for this bug report. Could you confirm the version of the entities package you're using? Currently DMotion and Latios 0.6.5 only support...
Version 0.4.0 Released! Hey all! Apologies (again) for another massive delay on updating this package. I work in a small studio (5 people), and...
Hey all - quick update: v0.4 (support for Entities 1.0 with Transforms V1) will be out today. I'll add details on the future of this tool on the...
Thanks, and turns out the codegen for the idiomatic for each complete dependencies as well, I missed that the first time I looked. Thanks for the...
I personally prefer using IJobEntity over the idiomatic foreach, as I find it to be more readable/maintainable. However, when I use .Run(), which...
@Blargenflargle there are many ways to handle events in ECS. I would argue that ECS is actually better at it than OOP, because it's easier to...
Will this tool support URP? [ATTACH]
Honestly my preference is towards the solution with minimal divergence from Kinemation. Good to know that a different mode is an option, I'd be...
On 1), what if you don't support TransformAspect, but just the Transform System V2 components? (I personally don't get the benefit of Aspects)...
Can you outline the use cases for stretch bones? Breaking compatibility with Unity Physics and Netcode is not an option for me, but I want to...
Sorry, this was a overlook on the latest version, previously FloatParameter was called BlendParameter. I thought I had renamed it for v0.3.4 but...
Thanks for the note! DMotion is not live in the store yet, so I've updated the message and added a "Coming soon".
Version 0.3.4 Released! Hey all! Recently I noticed that the biggest pain for most people when using DMotion was the lack of documentation and...
As @DreamingImLatios suggested, try enabling "faster (smaller) builds" in your build settings. The message you're saying is a limitation of...
It looks like your entity is missing a required DynamicBuffer (ClipSampler in this case). I can't tell more than that without taking a look at the...
Version 0.3.3 Released! [MEDIA] DMotion v0.3.3 is out! According to the plan, this version includes Integer Transitions and Enum Transitions to...
Thanks for the fixes, feel free to open a PR if you can. I'll make sure to fix those for the next release!
Version 0.3.2 Released! Hey all! Apologies for the silence here. I haven't had extra time to work on the tool recently. This minor version...
I'm not currently testing the tool in mobile platforms. If you are willing to test it yourself, I'd be happy to help you if you find any...