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Hi, I setup hands for FPS, sometimes target for Two Bone Ik Constraint not updated for few second or only after i pause in editor and hit next...
1. Make update, it include 6 scenes only 1.1. Open Pending Changes - this error appear 2. Logs in ${LOCALAPPDATA}\plastic4\logs\ ? Attached all 4...
Hi, full error: plastic scm an item with same key has already been added key: PlasticGui.WorkspaceWindow.PendingChanges.PendingChangeInfo
Hello, I can't get sms to login to account, tried many times. And can't view answer from https://support.unity3d.com/hc/en-us/requests/new as it...
Hi, Hitting puppet in torso\arms\head is working fine, but in legs he almost almost always fall. Even with very low unpin value. Try to change...
Hi, When script disable Animator to simulate Freeze Effect, Puppet master is activating it on the next frame. Even if it set to disabled in puppet...
[ATTACH] Hi, Sometimes rigibody objects go through the puppet and remain in it. Puppet can't get up. Rigidbody objects is set to continious...
Hi, What is the best way to deactivate Puppet master? 1. I just deactivate gameobject with Puppet master 2. Also disable component all Behavours...
Yes it works, thanks!
Yes i already try it, animation works slower, can i maybe set some value on Puppet master to faster recover from hit or make more amplitude on...
Hi, What is the best way to setup more artistic swinging(to show feedback on hit on big distance), but avoiding puppet to lose balance and fall?...
Yes, it always switches back to Alive What is the best way to simulate INSTANT Ice Freeze effect in the game on puppets? So far, i was able do it...
Hi, Question about main puppet master script How Freeze is actualy working in Puppet master state? When i set it, it always switch back to Active...
Use latest version of Unity 2019.3.13(later than 3.7), same problem, 1. Temporal Gauss-Seidel is On 2. PhysX 4.1 as i understand is On by default...
Hi, When puppets sometimes collide with rigidboides, they fly apart at high speed with a lot of jitter, etc... So far i find only one fix - set...
Check it, Layer Collision Matrix not changing in play mode. Update. Collision between puppets not working if i place them in pool on start, as...
Hi, What is needed for puppets to collide with each other? I try this: 1. Check puppet layer in physics 2. Enable internal collisions(both) 3. Set...
Hi, Any info about setup of Puppet Master and A star Pathfinding? All is working fine with standart Unity navmesh and agent. But on A star...
Hi, 1. All is working cool in Editor, but in build after 1-2 minutes of using CGF(magnets) some objects dissappear 2. This is characters with...
Hi. I have setup LocalNavMeshbuilder and navmesh source tag? all is working fine. But it add some lag in the game. Can i setup it, to build...