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I tried using this initially: var parameters = new Dictionary<string, object>() { { "itemName", "TestItem" }, { "itemType", "TestItemType" },...
We're not currently using any IAP system, though we're planning on adding Unity IAP in the future. We're trying to track an event where a player...
Is it possible to use the productsReceived or productsSpent or any of the other objet type standard parameters in a custom event? I'm able to add...