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Hi people ! I'm trying to reproduce a quite basic noise displacement shader in shader graph, unity version 2018.3.2, and any attempt at editing...
Thats great to know! I will have it in mind, and probably move forward with the duplicates option, as variations are not that many nor important....
Hey !! I have materials with a basic color property, that is static, but I have a lightColor property, that should change in different scenes, and...
Hello ! I am using shader graph for creating a toon shader. I am creating a library of basic colors that are used for different characters across...