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In my case it was fixed by setting a InputActionMap asset to the EventSystem instead of the default one from the InputSystem package.
Just got the same issue - it is happening every time I reload a scene with scene manager. Interestingly I see this error but everything seems to...
Sorry for necro posting, but bug still exists in 2022.3.19f1
Problem solved. Thread could be deleted.
Hi I have a bunch of custom events and when I test my game in the editor I immediately see events in the Event Browser. But they don't seem to be...
I personally don't have objections over some install-based fee, Unity was always very cheep in comparison to competitors and it is understandable...
hmmm, I have read an updated blog post and FAQ and what I see now: - no more reinstall fee, so my cool idea of using this as a revenge towards...
Awesome!
I can write a script that will automatically install/uninstall game made by people I don't like. Finally a useful feature! Let's say reinstalling...
lookin great!
Rider (by JetBrains) - best C# ide imo. but its' not free unfortunately (130-150 $) it has 30 day trial
works as expected on 2020.2 b6 has some small lag tho... But I think that's a drawback of SSGI itself
question is - does EditorXR have unity 2020 support? It is installing fine through package manager but does'n show up in Windows Menu.
broken on 2018.2
That's awesome news! thank you very much
Hello a found that SSS always looks somewhat different in viewport and through any camera For example: [IMG] At the left side sss looks as I like...
definitely doesn't work in 2018.2b3
Hi Do I understand right - SSR isn't implemented yet in HDRP? It has SSR option here and there but it does nothing
look into octane for unity, much better in terms of speed and quality than vray imo