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The rotation there is already set to 90 degrees on X, but changing it doesn't seem to help at all.
I'm manually emitting particles from a particle system using Emit. It's supposed to replace multiple instances of the same component, so at once...
Hi, I'm struggling to understand why does my Frame Debugger breakdown looks so inefficient:[ATTACH] All of those Box001 meshes are the same with...
I'm trying to change the texture and contribution of the Color Lookup module of the post processing stack in URP. Initially I tried simply...
Backstory Hello, I've programmed some games before like tic-toe, chess, hangman, memory test, backgammon, poker with advanced features like...