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I have a very complex scene, and at some point, one of my MeshRenderers is being enabled by something. I need this object to remain invisible, so...
Hey this looks amazing! Do you know if it is compatible with ARkit or AR Core?
For us newbies: the demos call for modifying the variable type to Vector3. In the 2017.2.0f03 version, this is not in the default Variable Type...
I'm trying to run the tutorials for this using Unity 2017.2.0f03. The tutorials show examples of creating a variable and then setting the type to...
This is really unfortunate. I'm creating a 360 video app where I want the user to have the ability to "zoom in" on the footage. In a 360 video,...