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I have the same problem
Sorry for the silly question, is this compatible for mobile too?
Thanks! the problem is that I dont have the DialogUI object available because Im running the game on C# not javascript. Maybe this is a little...
I just got this, and I need to ask how can I set up this so I can pause and then continue the game when a dialog is over? Im using c# for my unity...
Ive looked in the documentation but I havent found this, how can I check if a SFX is already playing (probably in a loop) and how can I stop it,...
Hi! Im implementing this in my game, and is going great, but I found the following connundrum Right now when Im firing a machine gun or similar,...
Great! Thanks for the quick answer! :-) Im Implementing this right now.
I just purchased this package, I just have a silly question, In my current game there are a lot of sfx that are basically audiosources in a prefab...
We just installed the new version of unity for our game, and now we are experiencing severe frame rate drops in one of our scenes, this one is a...
I just got this when it was on sale a few weeks ago and I can truly recommend it ;) I have some comments though. 1.-Most of my particle systems...
Xibalba Studios MilitAnt's powered by Unity 4 epic new trailer, unveiling new levels, weapons and enemies from our intense action platform /...
Im back to this thread. :) Is piecemaker still being worked on? is been a while since I hear about piecemaker 2.0 I was eagerly waiting for...
I have a video presentation with this code IEnumerator LoadLevel(){ AsyncOperation async = Application.LoadLevelAsync(1); yield return...
We won the Level up 2011 Best Shooter Award and as a prize our demo is now up on steam, we would love to get some feedback on it. [IMG]...
Finally a demo of MilitAnt is now Available in Steam if you want to see what is possible to do with PieceMaker check out MilitAnt in Steam!...
Xibalba Studios is proud to announce that its most recent game, MilitAnt™, won the BEST SHOOTER award in the Level Up 2011 Intel® Visual...
Im interested on this one too. Check out the news http://www.playstation.com/pss/developer/index_e.html
Well actually is not that hard, to keep your 3d objects in a 2D plane all you have to do is to keep the Z coordinate of the transform.position in...
If you are having trouble creating visible bullets for your unity game, this is an article about how we solved this problem in our game MilitAnt....
Xibalba Studios, an independent video game developer based in Monterrey, Mexico, publicly announced its new video game: Militant™, a 2D...