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same here
First At Start Method corgi = GetComponent<CorgiController>(); Now You Can use this code at FixsedUpdate Method corgi.SetHorizontalForce(Speed);
Finally, i found the problem and solve it , Thank you.
i don't know < i just delete this line " _inputManager.PrimaryMovement.y > _inputManager.Threshold.y " from CharacterLadder , and it works fine...
Thanks , I get it , but i can't jump when the player on ladder, what can i do?
How can i make the player catch the ladder when jump on it, without pressing on up button, Which the player touch the ladder on jump the player...
I read change log and nearly all my needs in this new version , Thanks man.
I'm sorry it's my problem.
There is a problem in v 2.1, When set the number of jumbs to "2" it can jump for just one jump when you play with keyboard.
Please make mobile controls Tutorial!