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Not sure if this will work but try checking your Cameras for a Flare Layer and removing the layer (which I believe was deprecated). I was...
Yes, the preview version fixes it. Thank you.
This is still showing up in 2.01, but the fix mentioned above thankfully works well. [Edit] Unfortunately it looks like this patch is...
Thank for for the Update() suggestion. Worked well.
I am having this issue as well with Unity 2018.1.1f1. TextMeshPro version is 1.2.3. Ticking "Is Alignment Enum Converted" as mentioned above...
Found this related thread: http://forum.unity3d.com/threads/2d-efficiency-with-sprites-and-game-objects.240750/
I'm creating a game with a large overhead tiled map that the user will be able to scroll. Maybe there will be 100x100 tiles or so. I'm assuming...