A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Ah! Okay, that's just fine then. Thanks for clarifying!
Very new to ProGrids and can imagine this being a setting issue, but nonetheless I haven't been able to find any instructions/tips to that effect....
Final update: So this goes away if I switch to the deferred render path for lighting. And it also goes away if I add a second directional light to...
Update: I can now also say it seems to only occur when the directional light is Realtime – just made a baked version of the scene and the problem...
Update: It seems that this is tied to the directional light in the scene (it affects the sample scene as well), as if the video is bring projected...
I'm using WebGLMovieTexture to texture a plane with a small video, but I find that when I'm within a certain range of the plane (haven't figured...