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Hello @DenisasK Thanks you for being so quick to respond. I believe that it could have went the way you suggested to go around the problem,...
I have a game which is live on App Store and Google Play. Video ads work on both apps. They were built on Mac with Unity 2018.2.18. Now when I try...
I am also running into issues where Advertisement.IsReady() always returns false. Moreover, in Services/Ads window in the editor it always shows...