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Hi, This post is about a VR-Multiplayer project. I have 2 scenes in my project. In my first scene, the player joins a game using Relay and...
I've attached an image that shows the crash result.
Hi, I'm building a multiplayer app for Oculus VR using Relay and Lobby services. The issue I'm facing is, the app runs fine without errors on...
I faced this problem in a project too. I have a contingency in place using web socket. If a player disconnects on socket, the avatar is released.