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Hello there, Is the cutout version ready?
Looks definitely fantastic. My projects are mainly on mobile though. Can you share some images on mobile? How is the performance?
Same here. Tried installing 2019.2.9f1 with no luck and with the same error.
Thank you very much for this script. Great approach
This may be old, but still relevant post though. On Android platform the restore button doesn't work (with a build warning that it doesn't work...
Well un-refundable asset store makes people really picky. You can't believe how many garbage assets i have in my library that stays as a reminder...
what i meant was , underwater is another scene (setup) in my project. So what i really need is just a small transition from above sea to below.
So is underwater fog fx or even the bottom of the ocean shader usable in this version (like the image in your post?) I currently need to dive in...
Ok completely 2 new projects. One is a port from ios . - 2018.2.0f2 - Samsung S7 Edge - Macbook pro (2 different laptops) Removing the app from...
Just as an excuse, i am sorry i can't post an issue/bug report because: 1- I don't have time to test and test to create the issue again in a new...
I too wonder if this is still alive? No updates after 2015? 2017.1 upgrade causes an error.
Still nothing?
EDIT : Ok my bad. I was using a pre-dated scene as the lobby scene. :/ Hello, I have been using Unity 5.5.0p4 and right now i am changing the...
Ok a year passed and Everyplay crashes whenever a recording starts. Unity 5.5.0.f3, IOS 9.3.2 and Everyplay Build 2130 . Really sorry to see this...
Hello in a similar problem: I want to add mic input for my android app. (But since everyplay facecam is not supported on Android devices (yet) i...
I was having this error with 5.4.1 version and after i saw this thread i have updated Unity to 5.5.0.f3. I have deleted the application from my...
A looong time has passed , but have you found a solution for this need?
5 fps is pretty low for opencv. And also i think it should be close to the real capture fps, because the tracking would delay on the real image....
Argh..just updated yesterday. Dynamic fonts have 4-5 fps on mobiles. So no it is not a workaround. I can't believe these version updates got out...
Dynamic Character makes the fps drops to 4-5 frames. And no 5.3.1 does not have "this" fix. I can't believe that :)