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Your logic is not correct at all, lets say player 1 is the owner, as of now, if player 2 presses the button it can't take ownership from player 1,...
The most likely cause of this is that your setting this somewhere in your code, I've also had this problem before, realising I was setting it's...
Thanks a lot! Great, exactly what I need to make me learn my self lol Last thing, I've tried to implement fading between the materials to make it...
This ^^ is actually becoming a problem as of now, I'm literally running at 1 fps by adding the code (2 posts above) What's the way around this?
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I did search in changing materials, looked at the docs as well. I also did try what you did above, does not change anything at all I did try some...
Make your own thread, it either because 1. You haven't assigned the photonView component to the script 2. The GO your using the RPC does not have...
Ahh now we're getting somewhere after 25 posts lol, I have been fiddling around with my code, and apparently restarting unity gets rid of the...
Basically yeah. That's just used so when they die, they get removed from the list, and then after respawning they get added again
public override void OnEnable() { if (gm) { gm.playerControllers.Add(this); } } public override...
That's a bit of a problem, but all I can say even if the size is null, no reason for it to freeze and throw that error
Can you like .. off, your seriously pissing me off Anyways, it's really not that hard to picture in your head adding a GO to a list, but if you...
I'm not sure what else I can give you buddy, info doesn't have to be 3 paragraphs long, it can be as simple as a sentance as long as it's most...
No need for the taunts smh I most certainty stated how the problem occurred, maybe reading the first sentence of my original post will do you...
Not right now at least, got way more important stuff going on then learning what memory is... Well, the game crashed as soon as I put it in, so...
Soooo ^^ does not look good at all, I've just tried to add something to a Array List and unity freezes, after a solid 5 minutes I get that error....
ActorNumber is basically, just a number e.g 1,2,3
I've kind of fixed it, but not quite there. I'm gonna shoot out what I am trying to achieve. Basically, this GameMode has 2 teams, 3 players per...
You are an actual legend!! Thank you sooo much :D:D Aaa cmon spill it 1 problem I'm facing is to find to assign that texture to the specific...
Well, yes. Not really what I really wanted but that's the only option for now. And they will match because there's a set amount of sprite slots...