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I cant seem to get the alpha overlap to be uniform... so not adding alpha onto of alpha this should be all one homogenous color. Any idea how to...
* you don't need worldPoint, mousePosition and mouseDirection to be fields, you can just make them local variables. * You can pass the data you...
Hello, I'm having trouble finding my clients mouse position attached is my code... https://hatebin.com/yjunejcmnd the variables will not...
Here is the code in question https://pastebin.com/m2Vseih1 it's telling me I've not assigned "closest" to anything but it should assign it in...
I've managed to fix it with gameObject.GetComponent<CapsuleCollider2D>().direction = CapsuleDirection2D.Vertical;
Hello, so i'm struggling to change the capsule collider direction in code.... here is the line in question...
once it was pointed out that PlayerMovenet was spelled wrong, i realised how big of an idiot i was and from there i was able to attach the rigid...
Okay i got it all working now, thanks for every ones help!
How would i add an object to it? i assumed it would identify the player object since it's in the player object script. could you show me an...
Script attached to game object - Check Assigned RigidBody to script - ? not sure i follow Any errors in console - The referenced script on this...
Even after changing it to "if (Input.GetKey("w"))" nothing is happening i even threw in Debug.Log("test"); and its not printing anything, it's as...
https://www.dropbox.com/s/2t733mem349k64v/Test.unity?dl=0 i hope just the scene will do. thanks for the reply!
The referenced script on this Behaviour (Game Object 'Player') is missing! it also says the associated script cannot be loaded please fix any...