A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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What have you learned from your latest project? Or what is the most important or interesting thing you've learned from any of your projects?
How do you think you can impact the world of games? I just want to start a thread because I'm curious to know everybody's plans, dreams and goals...
Same. I couldn't post my question.