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public void SetTrigger(int hash, bool setTrigger = true) { if (!base.IsOwner && !base.IsServer) { return; }...
Any update on this? Right now, Economy is basically client authoritative and that really doesn't make sense. We have Cloud Save for clients to...
2019.3 isn't usable like this. After a few hours of 20+ second wait times after every script edit, I reverted back to 2019.2.
I'm using 2019.2.6f1 and the Collaborate dropdown was showing a plain text directory listing of the folder the project was in. So, there wasn't...
Updating to the preview version completely broke Collaborate for my project. Good grief, why are you guys struggling so much with this?
For those that don't want to add a bunch of components in the scene to achieve this: [MenuItem("Tools/Snap Poly Paths")] static void...
Hello! I am having issues getting the reader/writer to read/write the correct child class of a parent. Here's a quick breakdown of my setup:...
There a few different public functions within the M3D Character Manager script that seem to pertain to changing content packs at runtime, however,...
Hello, I would appreciate some quick advice. What I am trying to accomplish: Use the FBBIK's Right Arm Effector to hold a weapon in the...