A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Ahhh. That works on all levels now. There are no more duplicates. Every time I have tried to uniquely identify gameobejcts I have run across this...
I'm back. If I have an object, that has children, and I duplicate it then I run into the problem of receiving duplicate names, ids. The sibling...
Thank you. This system ( the second one using indexes) is less invasive for my purposes and it works great!
Hmm, that may work. Any idea on how I would go about doing that? Wouldn't there be a problem of duplicate names? Thank you!
Does anyone have any ideas on how to make a persistent id for an object that is the same every time Unity3D is restarted? If I use...
Hello, I'm making a tool that allows you to highlight objects in your project and hierarchy windows. This highlighting tool is useful for when you...
Update #2 (January 9th 2017) It has been a while since my last update but here it is! The vertex selecting in the GIF in the title only works...
Update #1 (January 3rd 2017) I added the ability to delete points that were picked. These points can be the ones making up lines or angles....
That is something I'm thinking about doing. Right now the points come from the origin of the object and its vertices. I'll have to take a look to...
Yeah, that's one reason why I'm making this tool; although, I don't have a VR headset, I still have trouble keeping a consistent scale in my...
Hello! I'm working a tool that can be used in the Unity editor. This will be able to measure distances between objects or between the object's...
Thanks for the feedback again. Fixed the position. Here's a gif. [IMG] As for the shape of the leaf, I didn't think it was necessary to do that,...
Thanks!
UPDATE: Added features: When saving everything is saved following unity's LOD naming conventions. You can now randomly add your own textures to...
Thanks for the feedback! I didn't know about those name conventions i will definitely add that. Right now when generating the textures there are...
I'm working on an editor script that allows you to generate Fern plants in a couple of clicks. This script generates the mesh, texture and...
I've played around with idea of making an in editor for creating plants in unity, so I made a prototype here's a quick look. Keep in mind this is...
I was able to fix this by going into Edit->Preferences->External Tools and clicking External Script Editor, clicking Browse and selecting...
I'm creating an Icosphere with a script, it generates the sphere perfectly but i'm having trouble UV mapping it. Using this code for the mapping...